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Pending Trades
Live Scoring
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League Standings
Franchise W‑L‑T Pct GB Strk PF Avg PF PA Avg PA Div W‑L‑T Acct Bal
The Hash Slinging Slasher The Hash Slinging Slasher 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-60.00
BowerPower BowerPower 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Dispersal Team #2 Dispersal Team #2 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-75.00
WWG1WGA WWG1WGA 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$60.00
Franchise W‑L‑T Pct GB Strk PF Avg PF PA Avg PA Div W‑L‑T Acct Bal
Dispersal Team #3 Dispersal Team #3 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-75.00
Mustangs Mustangs 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-60.00
GB Wolverines GB Wolverines 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Dominators Dominators 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-60.00
Franchise W‑L‑T Pct GB Strk PF Avg PF PA Avg PA Div W‑L‑T Acct Bal
The Dawgs of War The Dawgs of War 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-60.00
Bottom Feeders Bottom Feeders 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-45.00
Dispersal Team #1 Dispersal Team #1 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$-75.00
Da_Sickness Da_Sickness 0‑0‑0.000 0.0 - 0 0.0 00.0 0‑0‑0$0.00
Monthly Calendar
< May 2020 >
  • Initial Confirmation Deadline starts at 10:00 p.m.
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Franchise Owner Activity
FranchiseLast Visited This Page
Commissioner1 day, 22 hours, 50 minutes ago
The Hash Slinging Slasher4 days, 14 hours, 36 minutes ago
The Dawgs of War8 days, 20 hours, 51 minutes ago
Bottom Feeders14 days, 16 hours, 52 minutes ago
GB Wolverines15 days, 10 hours, 22 minutes ago
Dominators19 days, 6 hours, 17 minutes ago
Da_Sickness20 days, 9 hours, 57 minutes ago
WWG1WGA22 days, 4 hours, 59 minutes ago
Owners Desk
Top Performers
Live Scoring
Live Scoring Not Available Until The Season Starts
Monday Report
Monday Report Will Be Displayed On Mondays During The Season For Head-To-Head Leagues.
Week 1 NFL Schedule
Thu Sep 10 8:20:00 p.m. ET 2020
(Box Score)
Sun Sep 13 1:00:00 p.m. ET 2020
(Box Score)
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Sun Sep 13 4:05:00 p.m. ET 2020
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Sun Sep 13 4:25:00 p.m. ET 2020
(Box Score)
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Sun Sep 13 8:20:00 p.m. ET 2020
(Box Score)
Mon Sep 14 7:15:00 p.m. ET 2020
(Box Score)
Mon Sep 14 10:10:00 p.m. ET 2020
(Box Score)
Bye Weeks
Week 1 Matchup Chart
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My Bye Weeks
NFL Teams On Bye In Week 1
No NFL Teams On Bye
My Players On Bye In Week 1
No Players On My Roster On Bye
Top QB
Top QB
Top 15 QB
1.Jackson, Lamar BAL QB489.68
2.Watson, Deshaun HOU QB373.98
3.Wilson, Russell SEA QB367.38
4.Prescott, Dak DAL QB360.16
5.Winston, Jameis NOS QB355.82
6.Allen, Josh BUF QB330.36
7.Mahomes, Patrick KCC QB326.98
8.Wentz, Carson PHI QB315.80
9.Rodgers, Aaron GBP QB309.36
10.Ryan, Matt ATL QB305.82
11.Murray, Kyler ARI QB305.28
12.Cousins, Kirk MIN QB298.42
13.Brady, Tom TBB QB292.84
14.Garoppolo, Jimmy SFO QB292.52
15.Carr, Derek LVR QB267.72
All Top Performer QB
Top RB's
Top 15 RB
1.McCaffrey, Christian CAR RB415.70
2.Jones, Aaron GBP RB286.40
3.Cook, Dalvin MIN RB278.50
4.Elliott, Ezekiel DAL RB271.00
5.Ekeler, Austin LAC RB268.20
6.Henry, Derrick TEN RB253.10
7.Chubb, Nick CLE RB242.50
8.Fournette, Leonard JAC RB237.60
9.Ingram, Mark BAL RB236.70
10.Carson, Chris SEA RB225.50
11.Barkley, Saquon NYG RB208.70
12.Kamara, Alvin NOS RB206.12
13.Gurley, Todd ATL RB201.80
14.Sanders, Miles PHI RB197.50
15.Jacobs, Josh LVR RB186.60
All Top Performer RB
Top WR's
Top 15 WR
1.Thomas, Michael NOS WR366.90
2.Godwin, Chris TBB WR276.10
3.Hopkins, DeAndre ARI WR270.54
4.Jones, Julio ATL WR259.30
5.Edelman, Julian NEP WR253.68
6.Kupp, Cooper LAR WR247.60
7.Golladay, Kenny DET WR238.80
8.Robinson, Allen CHI WR238.60
9.Allen, Keenan LAC WR238.30
10.Cooper, Amari DAL WR232.70
11.Evans, Mike TBB WR232.70
12.Moore, D.J. CAR WR231.50
13.Parker, DeVante MIA WR224.50
14.Brown, John BUF WR221.82
15.Landry, Jarvis CLE WR221.20
All Top Performer WR
Top QB
Top 15 FA QB
1.Rivers, Philip IND QB263.76
2.Brissett, Jacoby IND QB250.50
3.Minshew, Gardner JAC QB245.74
4.Keenum, Case CLE QB116.24
5.Bridgewater, Teddy CAR QB108.20
6.Flacco, Joe NYJ QB98.88
7.Mariota, Marcus LVR QB98.06
8.Haskins, Dwayne WAS QB91.70
9.Hill, Taysom NOS QB72.30
10.Lock, Drew DEN QB68.02
11.Manning, Eli FA QB67.38
12.Driskel, Jeff DEN QB65.10
13.Hodges, Devlin PIT QB59.62
14.Blough, David DET QB50.48
15.Moore, Matt FA QB50.26
All Top Performer FA QB
Top FA RB's
Top 15 FA RB
1.Williams, Jamaal GBP RB134.60
2.Gore, Frank NYJ RB84.70
3.Edmonds, Chase ARI RB79.30
4.Thompson, Chris JAC RB79.20
5.McKissic, J.D. WAS RB72.50
6.Ogunbowale, Dare TBB RB65.40
7.Williams, Darrel KCC RB64.30
8.Hill, Brian ATL RB62.10
9.Scott, Boston PHI RB56.10
10.Brown, Malcolm LAR RB48.60
11.Bolden, Brandon NEP RB48.20
12.Johnson, Ty DET RB47.50
13.Wilson, Jeffery SFO RB46.00
14.Snell, Benny PIT RB42.90
15.Scarbrough, Bo DET RB39.70
All Top Performer FA RB
Top FA WR's
Top 15 FA WR
1.Cobb, Randall HOU WR142.80
2.Stills, Kenny HOU WR120.10
3.Bourne, Kendrick SFO WR97.80
4.Robinson, Demarcus KCC WR91.50
5.Snead, Willie BAL WR89.90
6.Humphries, Adam TEN WR86.50
7.Lazard, Allen GBP WR85.90
8.Thomas, Demaryius FA WR85.30
9.Sims, Steven WAS WR85.00
10.Hurns, Allen MIA WR84.60
11.Ginn Jr., Ted CHI WR83.90
12.Sharpe, Tajae MIN WR79.60
13.Johnson, Olabisi MIN WR72.60
14.Allison, Geronimo DET WR71.70
15.Richardson, Paul FA WR64.50
All Top Performer FA WR
10 Newest Transactions
# Franchise TypeTransactionDate
View All Transactions
Blind Bidding Summary
The Hash Slinging Slasher0.00100.00
Dispersal Team #20.00100.00
Dispersal Team #30.00100.00
GB Wolverines0.00100.00
The Dawgs of War0.00100.00
Bottom Feeders0.00100.00
Dispersal Team #10.00100.00
Trade Bait
FranchiseWill Give UpLooking ForDate Updated
No franchises have entered Trade Bait yet
Most Added Players
RankPlayerBye WeekRosterPct Added
1Begelton, Reggie GBP WR FA8.95
2Hasty, JaMycal SFO RB FA5.70
3Proche, James BAL WR FA4.67
4Robinson, James JAC RB FA4.46
5Hill, K.J. LAC WR FA4.20
6Watkins, Quez PHI WR FA4.20
7Davis, Gabriel BUF WR FA4.15
8Reed, Joe LAC WR FA4.13
9Calais, Raymond TBB RB FA4.06
10Coulter, Isaiah HOU WR FA4.03

Hint: Percentages are based on total leagues that performed add/drops during the period. The Bye Week column indicates players comming off a bye week, so they are more likely to be added this week.

All Most Added

Most Dropped Players
RankPlayerBye WeekRosterPct Dropped
1Williams, Jonathan FA RB FA5.39
2Thomas, Demaryius FA WR (Q)FA5.20
3Gabriel, Taylor FA WR (Q)The Dawgs of War4.79
4Walker, Delanie FA TE (Q)Mustangs4.44
5Williams, Darrel KCC RB (Q)FA4.34
6Scarbrough, Bo DET RB FA4.20
7Johnson, Ty DET RB FA4.08
8Hollister, Jacob SEA TE Dispersal Team #13.82
9Laird, Patrick MIA RB Dispersal Team #23.77
10Ajayi, Jay FA RB Dispersal Team #13.77

Hint: Percentages are based on total leagues that performed add/drops during the period. The Bye Week column indicates players going to a bye week, so they are more likely to be dropped this week.

All Most Dropped

Weekly Results
Select A Franchise:
The chart will appear within this DIV. This text will be replaced by the chart. If it does not, it most likely means that you have this Weekly Results Chart twice on your league home page, when it can only appear once.
Weekly Summary
Franchise/Week 1 PF
The Hash Slinging Slasher0.00 0.00
BowerPower0.00 0.00
Dispersal Team #20.00 0.00
WWG1WGA0.00 0.00
Dispersal Team #30.00 0.00
Mustangs0.00 0.00
GB Wolverines0.00 0.00
Dominators0.00 0.00
The Dawgs of War0.00 0.00
Bottom Feeders0.00 0.00
Dispersal Team #10.00 0.00
Da_Sickness0.00 0.00
Power Rankings
  All-Play Record
Franchise W-L-T PF PP Eff Bench Points Max PF Min PF Coulda Won Woulda Lost Power Rank Alternate Power Rank W L T Pct
Dispersal Team #1--00.0%0.00000.000.0000.000
Dispersal Team #3--00.0%0.00000.000.0000.000
GB Wolverines--00.0%0.00000.000.0000.000
Dispersal Team #2--00.0%0.00000.000.0000.000
The Dawgs of War--00.0%0.00000.000.0000.000
The Hash Slinging Slasher--00.0%0.00000.000.0000.000
Bottom Feeders--00.0%0.00000.000.0000.000
The Following Teams Have Invalid Lineups
Week 1 MVP Players
All Week 1 Top Performers
Week 1 MVP Starters
All Week 1 Top Starters
Playoff Bracket
2020 UFFL I Playoffs
Week 14 Week 15 Week 16 UFFL I Champion
#5 Seed  
  Winner of Game #2  
#4 Seed    
  Winner of Game #3  
#2 Seed    
  UFFL I Champion
#6 Seed    
  Winner of Game #1    
#3 Seed      
  Winner of Game #4  
#1 Seed   
Playoff Bracket
3rd Place Game
Week 16 3rd Place
Loser of Game #3 From 2020 UFFL I Playoffs Bracket  
  3rd Place
Loser of Game #4 From 2020 UFFL I Playoffs Bracket  
Playoff Bracket
Toilet Bowl
Week 14 Week 15 Week 16 TB Winner
#5 Seed  
  Winner of Game #2  
#4 Seed    
  Winner of Game #3  
#1 Seed    
  TB Winner
#6 Seed    
  Winner of Game #1    
#3 Seed      
  Winner of Game #4  
#2 Seed   
League Champions
1.The Hash Slinging Slasher
1.The Donkeys
2.SC Wolverines
1.Junkyard Dogs
2.Portsmouth Spartans
1.Colorado Chronic
2.Gridiron Pirates
1.Eifert Dwaynebowes
2.Wah-nee Pride
1.Gridiron Pirates
2.SA Hellboys
1.SA Hellboys
2.Gridiron Pirates
1.Green Lanterns
1.SA Hellboys
2.Jax Wolverines
2.Pissing Excellence
2.Floating Fecal Logs
1.San Antonio Hellboys
2.DC Wolverines
2.Floating Fecal Logs
1.Floating Fecal Logs
2.Five Buddhas of Doom
2.Jax Wolverines
1.San Antonio Hellboys
2.The Terminators
2.San Antonio Hellboys
1.San Antonio Hellboys
2.Five Buddhas of Doom
1.Jax Wolverines
1.Alvarado Sharks
2.Steers Beers
1.Big Dawgs
2.Ridglea Sharks

Dedicated to skill, foresight, finesse
and . . .

2020 ???
Sean Wilson 2019
David Clermont 2018
Larry Elitzer 2017
Kurt Wille 2016
Josh Coner 201
Brian Prescott 2014
Mark McDaniel 2013
Barry W Brown Sr. 2012
Mark McDaniel 2011
Chuck Anderson 2010
Brian Thorne 2009
Mark McDaniel 2008
Brian Thorne 2007
Albert Leach 2006
Brian Thorne 2005
Mark McDaniel 2004
Brian Thorne 2003
Chuck Anderson 2002
Mark McDaniel 2001
Dave Torreano 2000
Kevin McBride 1999
Joe Reither 1998
Dave Torreano 1997
Brian Thorne 1996
Matthew Lambert 1995
League Champions

UFFL I Champions


The Hash Slinging Slasher


The Donkeys


Junkyard Dogs


Colorado Chronic


Eifert Dwaynebowes


Gridiron Pirates


SA Hellboys


Green Lanterns


SA Hellboys






San Antonio Hellboys




Floating Fecal Logs




San Antonio Hellboys






San Antonio Hellboys


Jax Wolverines


Alvarado Sharks


Big Dawgs

Career Records
Matchup Records
Record Streaks
#FranchiseYearStart WeekStreak LengthStreak Type
1.CS Wolverines2014311Winning
2.SC Wolverines2018111Winning
3.Pissing Excellence201019Winning
4.Junkyard Dogs201759Winning
9.SA Hellboys201177Winning
10.Gridiron Pirates201417Winning
All Record Streaks
Record Streaks
#FranchiseYearStart WeekStreak LengthStreak Type
1.Norse Power2017113Losing
3.Five Buddhas of Doom200969Losing
4.Wah-nee Pride200768Losing
7.GREEN LANTERNS201047Losing
8.Wah-nee Pride201177Losing
10.Schooling U201417Losing
All Record Streaks
Player Records
1.1.Manning, Peyton DEN QB20131Wah-nee Pride - S60.28
2.3.Brees, Drew NOS QB20158Schooling U - S58.30
3.4.Vick, Michael PHI QB201010Mustangs - S57.32
4.5.Charles, Jamaal KCC RB201315Megalomaniacs - S57.10
5.8.Rodgers, Aaron GBP QB20114SA Hellboys - S54.92
6.9.Martin, Doug TBB RB20129Green Lanterns - S54.00
7.10.Rodgers, Aaron GBP QB20197Mustangs - S53.76
8.12.Marshall, Brandon DEN WR200914Jax Wolverines - S53.00
9.13.Johnson, Chris TEN RB20092Floating Fecal Logs - S52.70
10.14.Newton, Cam CAR QB201515Eifert Dwaynebowes - S52.60
All Player Records
Player Records
1.2.Foles, Nick PHI QB20139Team Queen - NS59.64
2.6.Roethlisberger, Ben PIT QB20148Saints N Texas - NS56.78
3.7.Trubisky, Mitchell CHI QB20184NATION - NS55.46
4.11.Fuller, Will HOU WR20195SC Wolverines - NS53.70
5.21.Curtis, Kevin PHI WR20073San Antonio Hellboys - NS51.10
6.24.Mahomes, Patrick KCC QB20182Portsmouth Spartans - NS50.84
7.29.Brees, Drew NOS QB201914BowerPower - NS50.06
8.36.Decker, Eric DEN WR201313Saints N Texas - NS49.40
9.39.Goff, Jared LAR QB20184The Donkeys - NS49.30
10.40.Harrison, Jerome CLE RB200915Storm Troopers - NS49.20
All Player Records
Season Records
1. SC Wolverines 2018 13202439.84 1766.22
2. CS Wolverines 2014 13202346.68 1659.14
3. SA Hellboys 2011 12302310.84 1684.36
4. SA Hellboys 2015 8802296.92 2104.38
5. The Hash Slinging Slasher 2019 12302286.3 1725.8
6. Jax Wolverines 2009 9502266.44 1815.54
7. BowerPower 2019 11502242.58 1909.24
8. Floating Fecal Logs 2009 10402231.24 1536.78
9. The Donkeys 2018 12402210.14 1868.46
10. SA Hellboys 2013 11402142.3 1724.9
All Season Records

Ultimate Fantasy Football League Rules

UFFL I League Site

UFFL Constitution Last Update: May 22, 2020
Table Of Contents
Chapter Title
1 Overview
2 Auction
3 Rosters
4 Schedule & Divisions
5 Wins and Losses
6 Scoring
7 Starting Lineups
8 Transactions
8A Free Agency
8B Trades
8C Injured Reserve
9 Playoffs
10 Tiebreakers
11 Salary Cap
12 Keeper Rules
13 Rule Changes
14 Governance
15 Expected Owner Conduct
16 Entry Fee
17 Prize Money

Note: Rules in blue are effective for the 2020 season.

1. Overview: UFFL I is the orginal Ultimate Fantasy Football League created in 1995. UFFL I is entering it's 19th year as a keeper league with a live auction. The league consists of 12 teams in three divisions. The regular season is 13 weeks of head-to-head competition with the playoffs starting in week 14.

2. 2020 UFFL Auction: The live auction will be conducted on Sunday, August 23, 2020 at 7:45 PM ET in the league's auction room.

Restricted free agents (RFAs) will be auctioned off first in the league chat. Owners have the option to pass or match the highest bid. The player will either stay on the roster of the winning bidder if the RFA is passed or transferred to the roster of the RFA owner if the player is matched. If no one bids on a RFA, the player will be awarded to the RFA owner for $1.

After all RFAs have been auctioned off, owners will nominate the remaining players according to the nomination order (determined by dice roll one week prior to the auction). Once a player is nominated, the timer (20 sec) starts. The timer restarts after the high bid changes. The player will be awarded to the team with the high bid after the timer expires. After each player is auctioned off, the nomination timer (40 sec) will start. If the timer expires, the nomination is skipped and the next team in the order is on the clock to nominate.

The Commish can pause the auction if an owner drops out of the room, owner requests the auction to be paused via chat or phone, or for short breaks. The Commish may also restart or delete an auction if there is an issue.

Owners will have 17 players on their roster by the end of the auction. The remaining three players will be acquired via free agency. Owners must not go over the $200 salary cap during the auction. Any left over auction dollars will be added to the owners' blind bidding funds.

3. Rosters: A team roster consists of the following players:

  • 17-20 players in any positional combination of QB, RB, WR, TE, PK, and Def.

The number of roster spots is 17 players for the auction. After the auction, the roster size is increased to 20 players. After the championship game, the roster size is increased to 21 players.

During the season: Owners have the ability to drop players without adding. Any owner who goes below the minimum active roster size of 17 players will have their last transaction undone and their ability to drop players revoked.

Note: Player positions are determined by MyFantasyLeague.com.

4. Schedule and Divisions: Divisional placement will be determined by a dice roll during the offseason. Each week you will play another team head to head according to the fantasy schedule. All teams will play each team in its own division twice during the regular season and each non-division team once except for one random team. Teams will play divisional games weeks 1, 4, 7, 9, and 11-12 with non-division games weeks 2-3. 5-6, 8, 10, and 13.

5. Wins and Losses: The team with the highest score wins. Your team score will be determined by adding up your players' points and your defensive team's points using the scoring system. In case of a tie, the game ends in a tie (see scoring system). Scores are considered official, final and unchangeable at kickoff of the first game of the following week (usually 8:30 PM ET Thursday, but sometimes Saturday or Sunday). This gives all owners a predefined time frame in which to search for scoring errors or for stats sources, NFL.com. After scores become official they will not change for any reason.

6. Scoring:

6A. Scoring for offensive players (QBs, RBs, WRs, and TEs) is calculated as follows:

  • Each passing TD = 6 points
  • Each rushing or receiving TD = 6 points
  • Every 1 yards passing = 0.04 points
  • Every 1 yards rushing = 0.1 points
  • Every 1 yards receiving = 0.1 points
  • Each pass reception (RB) = 0.7 points
  • Each pass reception (WR) = 1 point
  • Each pass reception (TE) = 1.3 points
  • Each rushing or receiving 2 point conversion = 2 points
  • Each passing 2 point conversion = 1 point
  • Each interceptions thrown = minus 2 points
  • Each fumble lost = minus 1 point

6B. Scoring for place kickers is calculated as follows:

  • Each Extra Point = 1 point
  • Each Missed Extra Point = minus 0.5 points
  • Length of Field Goal Made 0-49 yds = 3 points
  • Length of Field Goal Made 50-59 yds = 4 points
  • Length of Field Goal Made 60+ yds = 5 points
  • Every 1 yards rushing = 0.1 point
  • Every 1 yards receiving = 0.1 point
  • Every 1 yards passing = 0.04 point
  • Each rushing or receiving TD = 6 points
  • Each passing TD = 6 points
  • Each rushing or receiving 2 point conversion = 2 points
  • Each passing 2 point conversion = 1 point
  • Each interceptions thrown = minus 0.5 points
  • Each fumble lost = minus 0.5 points

Note: Scoring is carried out to two decimals. For example, if a player rushes for 78 yards, he will score 7.8 points. Negative yardage is also scored. For example, if a player rushes for a negative 14 yards, he will score -1.4 points.

6C. Scoring for defensive teams is calculated as follows:

  • Each quarterback sack = 1 point
  • Each fumble recovery = 2 points
  • Each safety = 2 points
  • Each interception = 2 points
  • Each Interception Return TD = 6 points
  • Each Fumble Recovery TD = 6 points
  • Each Blocked Punt TD = 6 points
  • Each Blocked FG TD = 6 points
  • Each Punt Return TD = 6 points
  • Each Kickoff Return TD = 6 points
  • Each Missed FG Return TD = 6 points
  • 0-1 offensive pts allowed = 10 pts
  • 2-3 offensive pts allowed = 8 pts
  • 4-5 offensive pts allowed = 6 pts
  • 6-8 offensive pts allowed = 4 pts
  • 9-11 offensive pts allowed = 3 pts
  • 12-14 offensive pts allowed = 2 pts
  • 15-16 offensive pts allowed = 1 pts
  • 17-29 offensive pts allowed = 0 pts
  • 30-35 offensive pts allowed = -1 pts
  • 36-41 offensive pts allowed = -2 pts
  • 42-49 offensive pts allowed = -3 pts
  • 50+ offensive pts allowed = -4 pts
  • 0-195 total net yards allowed = 7 pts
  • 196-239 total net yards allowed = 5 pts
  • 240-259 total net yards allowed = 3 pts
  • 260-279 total net yards allowed = 2 pts
  • 280-299 total net yards allowed = 1 pts
  • 300-355 total net yards allowed = 0 pts
  • 356-409 total net yards allowed = -1 pts
  • 410=459 total net yards allowed = -2 pts
  • 460+ total net yards allowed = -3 pts

Note: Sacks, safeties, fumble recoveries, and TDs resulting from fumbles on Special Teams count towards defensive scoring. However, TDs scored on any kick return, by the receiving team, will not count toward DT scoring.

Note: Offensive Points Allowed is the points scored against a team on Offense, which only includes points scored via Passing and Rushing TDs as well as Field Goals. It also includes any conversion points scored after the TDs (extra point or a 2 Pt Conversion).

7. Starting Lineups:

7A. Each owner must make every effort to submit a complete starting lineup each week of active players. Owners must ensure they make the necessary transactions during the week to ensure that their lineups meet these requirements. This rule is in place to allow the Commissioner to act if it appears that an owner is not participating actively in the league or attempting to throw games "on the sly" which are both situations that would place an owner in jeopardy of possible expulsion from the league. The Commissioner will thoroughly review the situation if an owner submits a lineup two weeks in a row with a player(s) on bye. The Commissioner will use his discretion concerning addressing the owner/situation.

7B. Owners need to submit valid starting lineups each week and beware of submitting bogus lineups in order to try to throw games which will also put owners in jeopardy of possible expulsion.

7C. Players you want included in your lineup must be submitted by the start of their respective game time but other players to complete your starting lineup can be included later as that NFL week progresses as long as you have inputted a valid and complete starting lineup before kickoff of the last game of the NFL week.

7D. If an owner cannot access the site, he can submit his lineup or lineup change(s) via e-mail prior to the final deadline. The e-mail must be received by the Commish and his opponent prior to the deadline. The Commish will input the lineup or change as soon as possible. However, no changes will ever be made to any lineups after the scheduled kickoff of the last game of the NFL week which is normally the MNF game.

7E. Lineup Formations: You have a choice between five different styles of offense ... Pro Set, Jumbo, Run -n- Shoot, Wish Bone & Ace:

Lineup Formations
Pro Set
Run -n- Shoot
Wish Bone

8. Transactions: Transactions consist of Free Agent Signings and Trades. They are instrumental to the success of your team. It is very important that you remain active and up to date on all information regarding your players. Note: Only owners who have paid their entry fees are allowed to make transactions, unless they have taken over a team within seven days of the transaction.

8A. Free Agency: Free agency signings will be conducted every week until the end of the regular season. The last day of free agency is December 25, 2020. Any player not currently on an UFFL roster, but either already signed to an NFL contract or eligible to be signed to an NFL contract may be picked up during free agency. Once a player is dropped, there is a waiting period of one week before he can picked up by another team.

Post Auction Free Agency: Free agency will begin the day after the auction. There is a two day period of blind bidding waivers followed by a two day priority waiver period followed by two days of first come first serve waivers. For BBID waivers, if owners requests the same player and the bids are the same, the free agent will go to the team with the highest salary cap available followed by earliest bid. The order of priority waivers is the same as the nomination order. The salaries of players won in BBID waivers = winning bid. The salaries of players acquired during waivers and FCFS = $5.

Preseason Free Agency: Preseason free agency will be conducted Mon-Thur, Aug 31 - Sep 3; Sep 7-10. The order of the first free agency period will be according to the standings from the previous year, with the "Cream of the Crap Loser" picking first and the "League Champion" picking last. If one of those teams is no longer in the league then the order will be reverse order of the nomination order. The second free agency period will be based on cap room available. Free agency moves will be processed at 6:00 PM ET on Thursdays. Free agents acquired during the preseason will have a salary of $6.00.

Owners can make two weekly waiver waiver moves during post auction free agency and during preseason free agency.

Season Free Agency: During the season owners may make up to four free agent transactions per week except for week 16 (two moves).

Blind Bidding (BBID) Waivers: Each owner will receive $100 blind bidding dollars to use during the regular season. BBID waiver requests can be submitted at the site between Monday (11:00 PM ET) and Thursday (11:00 AM ET)*. The bids must be in whole dollar amounts, i.e., $4. If two owners requests the same player, the player will go to the owner who made the highest bid. If owners requests the same player and the bids are the same, the free agent will go to the team with the least amount of points scored. There is no limit to the number of free agents owners can bid on. Once an owner spends his $100, he will no longer be able to participate in the FA bidding period.

Week 12 waivers run two hours prior to the normal time due to the NFL games on Thanksgiving.

First Come First Served (FCFS) Waivers: FCFS waivers start on Thursday at 1:00 PM ET and end on Sunday at 1:00 PM ET.

FCFS waivers end on week 16 (December 25, 2020).

Free agents acquired during the season will have a salary of $7. The salary of free agents acquired by their former owner will revert to their salary purchased during the auction.

Any player whose game has already started or been played cannot be claimed during that week of free agency.

Free agents acquired between weeks 14-16 cannot be kept the following season by the owner that acquired them (denoted by X on the roster report). However, they can be traded to another team and kept.

8B. Trades: Once trades are proposed and accepted, the Commish will approve or disaaprove the trade. Trades are official once they are processed. Trades will not be processed between kickoff of early Sun games and the end of the MNF game.

Owners may challenge a trade by e-mailing the Commish within 48 hours of the trade being sent. The Commish will make a decision in the following manner:

1) The trade is official.
2) The trade is challenged.
3) The challenge is NOT announced to the league.
3A) The challenge is announced to the owners involved in the trade. The owners have the option to submit to the Commish a e-mail (50 words or less) why he believes the trade improves or maintains his team's competitiveness. Owners have 48 hours to send this e-mail.
4) The Commish's decision is then announced.
5) Trade is either upheld or overturned.

The fairness of all trades will be judged solely on the impact of the trade for the franchises directly involved. A trade should be deemed fair, in the view of the judging person(s), when both franchises, within reasonable judgement, have maintained or improved their respective franchise's competitive status for EITHER the current season OR the following season. Note: Lobbying is not permitted beyond the e-mails permitted in 3A). If there is evidence of lobbying, the guilty owner will forfeit any remaining FABs.

Owners have three challenges per year and the Commish will handle challenges for all four leagues. His decision will be e-mailed to the league within 72 hours and is final. The Commish also reserves the right to immediately disapprove any trade deemed lopsided and against the competitiveness of the league.

Collusion is not permitted and will be strictly enforced. Collusion is defined as two or more teams conspiring to do something to the detriment of the league or a different team. An example of collusion is trading your stud players to your buddy's team so he has a better shot at the championship, while getting lesser players in return or a share of the prize money.

The trade deadline is kickoff of the first Week 12 game. In addition, any teams that are mathematically eliminated from the playoffs will not be allowed to trade during the season. Trading will resume during the offseason but only for teams that have paid their entry fees for the upcoming season.

Owners cannot trade players for more cap money or FA bid money.

8C. Injured Reserve (IR): Owners can place one player on Injured Reserve (IR) between the end of the auction and the end of the NFL regular season. Only players designated by MFL as being on IR may be placed on IR. There may be a day or two lag between when the time the NFL team actually puts the player on IR and when MFL reflects this on the league page. Until MFL indicates they are on IR, they will not be able to be placed on IR on your roster. The Commish will activate any players still on IR when the league site is upgraded to the following season.

The roster size will be increased by one player after the site is upgraded to keep rosters legal.

9. Playoffs: The playoffs occur weeks 14-16. Six teams (3 division winners and 3 wild card teams) qualify for the playoffs.

9A. Playoff Seeding: After division winners are determined, seeding for playoff teams will be as follows:

Week 14 seeding:

#1 seed is division winner with best record
#2 seed is division winner with 2nd best record
#3 seed is division winner with 3rd best record
#4 seed is wildcard team with the best record
#5 seed is wildcard team with the 2nd best record
#6 seed is wildcard team with the 3rd best record.

The tiebreaker in case of identical records is total points scored.

Note: The Regular Season Champion is not necessarily the #1 seed.

9B. Playoff Schedule:

Scenario 1: If two of the wildcard teams have more points scored than the #3 seed then the playoff schedule will be as follows:

Week 14 matchups:

#3 seed vs #6 seed and #4 seed vs #5 seed.

The #3 seed will receive an additional 8 points and the #4 seed will receive an additional 4 points.*

After the wildcard games, the teams will be reseeded according to record first and then total points scored.

Week 15 matchups:

#1 seed vs #4 seed and #2 seed vs #3 seed.

The #1 seed will receive an additional 6 points and the #2 seed will receive an additional 4 points.*

Scenario 2: If the #3 seed has more points scored than at least two of the wildcard teams then the playoff will be as follows:

Week 14 matchups:

#4 seed vs #5 seed vs #6 seed.

The #4 seed will receive an additional 10 points and the #5 seed will receive an additional 5 points.**

The team that scores the most points is the wildcard winner and advances to the Semifinals.

Week 15 matchups:

#1 seed vs winner of the wildcard game and the #2 seed vs #3 seed.

The #1 seed will receive an additional 6 points and the #2 seed will receive an additional 4 points.*

Week 16 matchups:

The Championship Game will be played during week 16. The Consolation Game will be played during week 16. There is no home field advantage for the Championship Game and the Consolation Game during week 16.

Note: *If a lower seeded team has more points scored than the higher seeded team, the homefield advantage is half the points listed. ***If the #6 seeded team has more points scored than the higher seeded teams, the homefield advantage is half the points listed.

9C. Toilet Bowl:

The six non-playoff teams will play during weeks 14-16 in the Toilet Bowl. The teams will be seeded #1 - #6 according to record and total points scored in case of a tie. The top two seeds receive a week 14 bye.

Week 14 matchups:

#3 seed vs #6 seed and #4 seed vs #5 seed.

Week 15 matchups:

#1 seed vs the highest remaining seed and #2 seed vs the other seed.

Week 16 matchup:

The winners of the week 15 matchups advance to the Toilet Bowl Finale.

9D. The Ultimate Championship: The top 12 teams in the UFFL Coaches Poll will play in the Ultimate Championship during weeks 14-17. The starting lineup requirement is 1 QB, 1 RB, 2 WR, 1 TE, 1 RB/WR, 1 WR/TE, 1 PK, 1 DT. The scoring system is the same as the UFFL scoring system. The top four ranked teams receive a bye in week 14. #12 plays #5, #11 plays #6, etc. During week 15, the #1 ranked team plays the lowest seeded team that won in week 14, etc. The semifinal are in week 16 and the semifinal winners play in the Ultimate Championship during week 17. The winner will be declared "The Ultimate Fantasy Football League Champion" and receive their choice of one of the products from Affordable Sports Logic, cash, and bragging rights.

10. Tiebreakers: During the regular season, a no tie-breaker method will be used to determine winners in the event of a tie. In the event a team ends a game in a tie, the tie game will reflect as one-half of a win and one-half of a loss. During the playoffs, in the event of a tie, the winner will be the team whose offensive starters (QB, RB, WR, WR, Flex 1, Flex 2 and TE) scored the most touchdowns (thrown + caught + run = total). In the event this does not settle the tie, the fantasy team who started the highest fantasy scoring player/DT involved in that game will win. Should a tie exist after this tie-breaker, the 2nd highest fantasy scoring player/DT will be used and so on until the tie is broken and a winner is declared. In the event that after all 10 possible tiebreakers have been used and a tie still exists, the home team will be awarded the win.

Ties involving Division Titles will be broken in the following manner:

1. Comparison of head to head records (except three or more way ties).
2. Best division record.
3. Total points scored.

Ties involving Regular Season Championship and Wild Card Teams will be broken in the following manner:

1. Comparison of head to head records (except three or more way ties).
2. Total points scored.
3. Best division record.

Note: The Regular Season Champion must be a division winner.

11. Salary Cap: The salary cap is $200. The salary cap is for auction purposes only. Teams can go over the salary cap during the season.

12. Keeper Rules: Owners will keep 3-5 players from their previous year's roster. The deadline for announcing your keeper players is Wednesday, August 19, 2020 at 12:01 PM ET. If an owner misses the keeper deadline, his top two scoring players (regardless of position) will be automatically named as RFAs and the next four highest scoring players will be automatically named keeper players.

The longest period of time an NFL player may be protected from the auction process is three years or four years if they are "franchised". Example: Alavin Kamara is acquired by “SC Wolverines” in the 2017 auction. Kamara may be kept for the 2018, 2019, and 2020 seasons and will be automatically entered into the open auction process for the auction directly preceding the 2021 season.

Players kept will have a (5%-7% x years of service) premium placed on their previous year's salary. For example, any player being protected for the first time has a 7% premium, 2nd time a 12% premium and 3rd time a 15% premium. If the increase yields a dollar amount that is not a whole dollar amount, that salary will be rounded up to the next half whole dollar amount (1 year of service players) or to the next whole dollar amount (2 & 3 years of service players).

Note: The minimum new salary for keepers is $2.

Owners can only keep a maximum of three players per position, i.e., three RBs, three WRs, etc.

12A. Franchise Players: Owners can place the franchise tag on one keeper. Players with a franchise tag receive one year of keeper protection. The "Year" for franchise players will increase by one year. Thus, any player franchise tagged can be protected from the auction process for four years.

Players can only be franchise tagged once even if they are acquired by another owner. Also, players who have already been kept three years (Status = "Exp") cannot receive the franchise tag. Players not kept will lose their franchise tag designation.

Players franchise tagged will have a (10%, 8.5%, or 7.5% x years of service) premium placed on their previous year's salary. Any player being franchised tagged with one year of service has a 10% premium, two years of service a 17% premium and three years of service a 22.5% premium. In addition, $1.51 will be added to the salary after the premium is applied. For example, if David Johnson with three years of service is franchised tagged by Mustangs, his new salary will be $4*(1.225) + $1.51 = $6.41

The player receiving the franchise tag must be clearly indicated in the e-mail with the keepers and received prior to the keeper deadline.

12B. Restricted Free Agents: Each year owners will put Restricted Free Agent tags on two players they are releasing back into the auction pool. The deadline for announcing RFAs is the same as the keeper deadline. At the auction, these restricted free agents are auctioned first. The Restricted Free Agency tag may only be applied to players who are not out of keeper options. When the RFA tag is applied to a player, he is considered to be entered in to the auction process for purposes of the period of time an owner may keep a player.

13. Rule Changes: In order to change the rules, owners will e-mail rule change proposals to the Commish during the offseason which will be voted upon by the league owners the last week of June. Proposal(s) will be forwarded to the league and each owner will have one week to vote. Note: "abstaining votes" do not count as either a "yes" or "no" vote. Proposals will require a minimum of 5 affirmative votes to pass, but also must reflect at least a 50% + 1 margin of those casting votes to pass. This proposal means that there is no specific quorum, but a vote with only 5 people voting can only pass if the vote is 5-0.

Number of people voting -- outcomes:

1 - proposal is defeated
2 - proposal is defeated
3 - proposal is defeated
4 - proposal is defeated
5 - proposal is adopted if the vote is 5-0
6 - proposal is adopted if the vote is 6-0 or 5-1
7 - proposal is adopted if the vote is 7-0, 6-1 or 5-2
8 - proposal is adopted if the vote is 8-0, 7-1, 6-2 or 5-3
9 - proposal is adopted if the vote is 9-0, 8-1, 7-2 or 6-3
10 - proposal is adopted if the vote is 10-0, 9-1, 8-2, 7-3, or 6-4
11 - proposal is adopted if the vote is 11-0, 10-1, 9-2, 8-3, 7-4, 6-5
12 - proposal is adopted if the vote is 12-0, 11-1, 10-2, 9-3, 8-4, 7-5

Rule proposals/changes can only be made during the offseason. Proposals cannot be submitted on a rule for at least two years after a previous proposal has been voted on the same rule. During the season, the Commish will handle any rules interpretation matters.

Penalties for failing to vote on rule proposals:

1st offense: Forfeiture of post auction and preseason free agency privileges.
2nd consecutive offense: Forfeiture of $50 BBIDs or $10 BBIDs x # of rule proposals missed whichever is greater.
3rd consecutive offense: Removal from the league. If the owner has paid his entry fee, he can request a refund. Franchise fees will not be refunded.

Note: The Commissioner does not have the authority to change league rules during the season, with the exceptions of 1) making changes to address typographical errors on the league web site, 2) software programming issues or 3) setting league draft dates. Any proposals submitted by the Commissioner are subject to the same voting criteria as those submitted by any other owner. If the Commissioner changes procedural rules during the offseason, he will communicate those changes to the owners as soon as all 12 owners have confirmed participation in the upcoming season. No changes will be made after the confirmation deadline.

13A.Rule Re-Evaluation: From time to time, a situation may arise in which the rules, as written, may lend themselves to harming the position of a team in a way for which they were not meant to do when written. If such a situation arises, the league Commissioner has the right to re-evaluate the league rules to determine whether the situation at hand is such that the intent of the rules when they were written can not be upheld because the literal interpretation would lend itself to the contrary. If so, the Commissioner can forego the rules, as written, in favor of the rule's intent. If the commissioner comes to such a decision, he must inform the other league owners by email; explaining the situation, the decision to forego the rule in question, and the reasoning for making such a decision. League owners who believe that the situation in question does not warrant a reevaluation of the league rules must inform the commissioner within 24 hours. If six (6) league owners independently send a message to the Commissioner stating that they do not believe the rule should be forgone, the Commissioner's decision will be overruled. If not, the Commissioner's decision will be final.

13B.Rulebook Gaps: In the event that a situation should arise in which no effective solution can be found due to ambiguities in the league rules, the league Commissioner has the right to use his own discretion to resolve the issue. That decision must then be followed consistently for any situation of significant similarity for the remainder of the season.

14. Governance:

14A. Commissioners' Duties: The Commissioner is responsible for league setup, running the auction, loading rosters, approving trades, processing statistic changes, and submitting MFL support tickets for any league wide issues.

14B. Assistant Commissioners' Duties: The Assistant Commissioner (AC) will be selected by the Commissioner and remain in that role until he/she relinquishes the position or is no longer an owner in the league. The responsibilities of the AC include assuming the duties of the Commissioner if need be, sending reminders to owners prior to the start of the auction, entry fee deadline, and keeper deadline, making recommendations on improving the league to include rule changes that do not require a vote, giving advice to the Commissioner if league issues arise and handling league disputes that directly involve the Commissioner or his team.

The UFFL I AC for the 2019+ season is No one.

14C. League Disputes: Any disputes will be sent directly to the Commissioner who will then either make a decision which will be final or forward said complaint to the league for a democratic vote. The overall good of the league as a whole will be greater then the benefit to any sum of its constituents.

15. Expected Owner Conduct:

Owners will be expected to conduct themselves in a manner that will not disparage the league, Commissioner, league officers, nor its owners in any way, shape, or form.

1. While bragging is always a part of some owner's personality and is to be expected, insults, personal attacks, and inflammatory or taunting acts will not be tolerated. The Commissioner will have total authority in drawing the line between trash talking and the above mentioned acts. This will be strictly enforced.

2. Any correspondence attacking the Commissioner to other owners or to public message boards violates the Owner Code of Conduct.

3. Removing an Owner. If an owner is considered by the Commissioner to be conducting himself in a manner not in the Best Interest of the League or DETRIMENTAL to the league, the owner may be removed. If an owner feels it is necessary to attack the league or any of its' owners in any form, then it is in their best interest to find a different league. A refund of the entry fee will be determined by the league and any refund will affect the prize money.

4. Whining: NO WHINING, BICKERING, CRYING, BELLY ACHING, ETC, ALLOWED! The Commish will be the sole determiner of any owner guilty of violating the "Whining Clause". Punishment ranges from forfeiture of future auction money to forfeiture of free agency privileges. The Commish reserves the right to issue one warning. My advice is to do a whine check before clicking send in e-mails and IMs. The league was created to have fun. Let's keep it that way.

16. Entry Fee:

Since UFFL is a keeper league, I expect owners to remain with the league for many years. To deter owners from leaving after one year, each owner will pay an initial franchise fee of $15. Franchise fees are not refundable if an owner leaves the league after their first year. If an owner decides to leave the league after their 3rd year, they will be refunded the $15. New owners will pay the franchise fee their first year. Owners in UFFL I who join UFFL IV will not have to pay the additional franchise fee and vice versa. Also, new owners who are currently in TUKL will get a $7 discount.

The entry fee for the 2020 season is $60.00 and due by August 7, 2020. And the total entry fee for new owners is $75.00. Any forfeited fees will go towards the cost of maintaining the league and an increase in prize money. Again, franchise fees are not refundable. However, there may be rare cases that will go to the Executive Committee for review.

Mail checks to:

David Torreano
2343 Hock St.
Green Bay, WI 54304


PayPal $60 or $62.17 (covers fees, if applicable) to Torreano@aol.com or Venmo $60 to David-Torreano

17. Prize Money:

$200 League Champion
$105 League Runner-up
$55 Third Place
$30 Fourth Place
$60 or $70 Regular Season Champion
$45 or $35 Total Points Champion or RS Runner-up if RSC = TPC
$35 x 3 Division Winners
$15 * Toilet Bowl Winner

* If the Toilet Bowl winner doesn't submit a lineup in two consecutive weeks during the TB tourney, the prize money will be added to the next season's prize money or towards an entry fee for a replacement owner, if necessary.

UFFL I Home Page